A story driven dark fantasy game

Your faith will be tested.
Your prayers will be met with nothing but silence.

Descend

When faith becomes a weapon

No sin is forgotten in Valensbrück.

In the shadow of the Holy Roman Empire, the mountain city of Valensbrück struggles to endure. Rigid doctrine and fear govern life here, while the bloodshed of the past continues to shape the present.

Each order claims that salvation lies in its teachings alone. Yet in the streets, people whisper the names of powers that should not be mentioned even in sacred scripture. You came here as a chosen hero. As you bear witness to this city’s sins, survival will demand that you become a weapon, perhaps something more terrible still.

A narrow street beneath the cathedral of Valensbruck
Archive 01 The lower streets of Valensbruck
01

Life above ground

The silent darkness of the valley.

At first glance, the mountains washed in light, the cold waters and the old roads form a peaceful landscape. Yet within it, Valensbrück is drawing ever further into itself.

Beyond the walls

Do not be deceived by beauty.

Explore alpine valleys, forgotten mines and sacred halls. Along the way, you will pass through settlements that shut their doors at sunset.

Ex Infernis does not reveal its secrets all at once. Every place holds traces of the past, and every silence leaves you feeling that something is listening to you.

01

A Medieval World Steeped in Mystery

Here, people struggle to survive in a world shaped by conflict and faith.

02

A Mystery Uncovered Step by Step

No single answer will lead you to the truth. You must piece together what you learn from the places you explore, the people you encounter and the forbidden records you uncover.

03

The Price of Truth

The truths you uncover will change not only what you know, but what this world expects of you.

The doctrines of Valensbrück

Six paths lead to the same silence.

The promise of every order is the same: order, knowledge and truth. Their methods differ, but their paths may still lead to the same end.

I

Fire. Purity. Obedience.

Ordo Aeternum Lux

They believe that only fire can purge sin. They never question what they do in the name of salvation, and they show mercy to no one.

II

Alchemy. Reason. Silence.

Ordo Manus Dei

They seek to measure faith through matter and frequency. Their research draws on knowledge that should never have survived into the present.

III

Truth. Secrecy. Revelation.

Ordo Veritas Occulta

Behind their public creed, they preserve a secret doctrine. If the truth they guard comes to light, it could tear Valensbrück apart.

IV

Visions. Dreams. Threshold.

Ordo Sancta Noctis

They trust their dreams and visions, seeking within them what the waking mind refuses to see. Their search leads them to the perilous boundary between divine revelation and demonic interference.

V

Discipline. Suppression. Silence.

Ordo Bellatorum Silenti

These warriors are trained to rid themselves of fear, desire and the will to dissent. All that remains is discipline and obedience to orders.

VI

Intelligence. Trade. Influence.

Ordo Mercatoria Umbrae

Within this clandestine network, information is currency. Deals are weapons wielded to gain influence, and even loyalty has its price.

Fire purges every sin.

The question is: how long must you burn?

Do not settle for the story the city tells you. Examine the scars of its past and follow the traces of what was deliberately left behind.

World fragments

Captured from Ex Infernis.

Explore early views from Valensbruck and the lands beyond its walls.

Cinematic transmission

The first vision is still sealed.

When the sacred records are opened, you will encounter the sorrowful face of truth… but the time has not yet come.

Your descent begins here

Wishlist Sanctum Wars: Ex Infernis.

Follow the journey and be among the first to enter Valensbruck.

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